gdx-setup 1.7.2

An archive of gdx-setup versions, past and present.


gdx-setup 1.7.2

Note: This version is obsolete.

libGDX changes

  • Added AndroidAudio#newMusic(FileDescriptor) to allow loading music from a file descriptor, see #2970
  • Added GLOnlyTextureData, which is now the default for FrameBuffer and FrameBufferCubemap, see #3539
  • Added rotationChanged() for Actor class, called when rotation changes, see https://github.com/libgdx/libgdx/pull/3563
  • Fixed crash on MacOS when enumerating connected gamepads.
  • ParticleEmitter no longer says it’s complete when it’s set to continuous, see #3516
  • Improved JSON parsing and object mapping error messages.
  • Updated FreeType from version 2.5.5 to 2.6.2.
  • Fixed corrupt FreeType rendering for some font sizes.
  • API Change: FreeTypeFontParameter has new fields for rendering borders and shadows.
  • FreeTypeFontParameter can render much better fonts at small sizes using gamma settings.
  • BitmapFont can now render missing (tofu) glyph for glyphs not in the font.
  • FreeTypeFontGenerator depreacted methods removed.
  • Fixed BitmapFont color tags changing glyph spacing versus not using color tags. BitmapFont#getGlyphs has a new paramter. See #3455.
  • Skin’s TintedDrawable now works with TiledDrawable. #3627
  • Updated jnigen to Java Parser 2.3.0 (http://javaparser.github.io/javaparser/).
  • FreeType fonts no longer look terrible at small size. This is a big deal!
  • Updated to RoboVM 1.12.0, includes tvOS support!

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