gdx-setup 1.9.6

An archive of gdx-setup versions, past and present.


gdx-setup 1.9.6

Note: This version is obsolete.

libGDX changes

  • Fix performance regression in LWJGL3 backend, use java.nio instead of BufferUtils. Those are intrinsics and quite a bit faster than BufferUtils on HotSpot.
  • Updated to latest Sound Manager 2
  • Added mappings for Xbox 360 controller for Linux
  • Separated error log for vertex/fragment shaders for easier debugging
  • Minimum Android API level is now level 9 (Android 2.3)
  • API addition: Configurable TexturePacker bleed iterations
  • Updated IOS Multi-OS Engine backend to 1.3.6
  • API Change: Pixmap.setBlending, Pixmap.setFilter are now instance methods
  • VertexAttribute expert constructors exposed. Short types can now be used for attributes.

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