gdx-setup 1.9.6
Note: This version is obsolete.
libGDX changes
- Fix performance regression in LWJGL3 backend, use java.nio instead of BufferUtils. Those are intrinsics and quite a bit faster than BufferUtils on HotSpot.
- Updated to latest Sound Manager 2
- Added mappings for Xbox 360 controller for Linux
- Separated error log for vertex/fragment shaders for easier debugging
- Minimum Android API level is now level 9 (Android 2.3)
- API addition: Configurable TexturePacker bleed iterations
- Updated IOS Multi-OS Engine backend to 1.3.6
- API Change: Pixmap.setBlending, Pixmap.setFilter are now instance methods
- VertexAttribute expert constructors exposed. Short types can now be used for attributes.